Robotic Simulation with Unity and C#

· AI & ML · By Zeeshan Ahmad

‘Is Time in seconds?

On tilted track our agent is dragging

AGOR sensor usage?

Should we re-centre in the first start?

Will your test path(where you’ll check our c# script) will have the same incline path as provided in the sample project?

Is the track width fixed (in your new track on which you’ll test)?

Can we use Layer Names to make conditional logics i.e if statements ?

Should we change anything in Unity UI itself? Can we use a Trigger Collider? Can we create any Materials or Resources? Can we use onTriggerEnter or onCollisionEnter?

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